Time to see what the fuss about AI and software development is all about. Let’s get to it! I connect to ChatGPT via my browser, start a new chat, select the GPT-4 model from the dropdown list at the top of the empty page and describe, in basic terms the application I would like ChatGPTContinue reading “AI and Software Development – Part 3.1”
Author Archives: Douglas J Farmer
AI and Software Development – Part 2
A fun feature of SwiftUI is the ability to create progress indicators beyond the old-school left-to-right thin rectangle. Yawn. Rectangles are so 20th-century. Users today expect something big, bold and beautiful and circular progress meters fill that UX element nicely. I also like to practice my software skills in creating digital clocks. I guess it’sContinue reading “AI and Software Development – Part 2”
AI and Software Development – Part 1
On August 31, 2017, while most of us were looking forward the arrival of the dog days of summer, the most fundamental advancement in Artificial Intelligence (AI) slipped onto the Internet and under the radar of nearly everyone. On that sleepy Thursday, Google published a white paper with the academic title Transformer: A Novel NeuralContinue reading “AI and Software Development – Part 1”
Xc Fonts 1.0
Forefront Systems Inc. is excited to announce the release of a new tool for iOS mobile app developers – Xc Fonts 1.0. Xc (for Xcode) Fonts is a lightweight tool developed using the latest version of Apple’s new SwiftUI programming paradigm and provides mobile and web app developers with quick and easy access to theContinue reading “Xc Fonts 1.0”
Xcode’s View Hierarchy Viewer
One of the niftier components of the Xcode development environment is the view hierarchy viewer. While running your app in the simulator of your choice you can, in real-time, generate a 3D view of all of the views, sub views, sub sub views, … well you get the picture … of the apps currently executingContinue reading “Xcode’s View Hierarchy Viewer”
Launch Speed 2.0 Released
Making fast understandable.
Coding Donuts
I’m now about 20% of the way through Simon Ng’s excellent book on SwiftUI and this morning, as the sun rose here in Vancouver, it was all about using Path and Shape to create shapes, pie charts and donut charts. While a fruit smoothie is a healthy and delicious way to start the day somethingContinue reading “Coding Donuts”
Timelapse Calc Released!
Quickly calculate the recording interval needed to turn a period of real time into timelapse time.
Distance to Sound Version 1.0 Released
The first version of our Distance to Sound iOS app is now available for purchase at the Apple App Store. This is also the first of many apps to come that use the new SwiftUI development framework for Apple devices. What used to take months to code can now be done in days.
Distance To Sound App Feature Complete
Our latest iOS app that uses the speed of sound to estimate distance. Version 1.0 While lightning storms are rare on the West Coast of North America when they do appear two questions about the storm perpetually pop into my head. First, how far away was that lightning strike that just lit up the sky?Continue reading “Distance To Sound App Feature Complete”